Rising Storm 2 Vietnam may be the sequel to PC Gamer’s 2013 ‘Multiplayer Sport of the Year’, manufactured by Antimatter Games, the same team that created the award-winning and posted by Tripwire Interactive innovative uneven gameplay of the original Rising Storm. For that first time, the Red Orchestra series’ authentic visceral first-person and gunplay action is coming to an era of automatic firearms, manportable grenade launchers and much more modern weapons systems.
In most wargames the edges are quite similar, just about just utilizing vehicles and the same weaponry with different themes. Not too in Rising Storm 2 Vietnam, as it accurately recreates the rivalry in the Vietnam war when toe stood together with the full might of the US Armed Forces to toe. Together with featuring the real and brutal way of warfare the Red Orchestra series is famous for, Rising Storm 2 Vietnam will feature large scale 64 player challenges, rewards for joining up with friends, Water Class help and new game modes suited to small-scale or largescale combat. Rising Storm 2 Vietnam is an alluring possibility, offering genuine, visceral battle that can require some completely different approaches relying on what part of the war you’re on. Subscribe to the apocalypse, if you’d prefer to be in there first!
RIDE OF THE VALKYRIES
Players around the US team will have the ability to pilot 3 different helicopters – the UH-1H “Huey” transport, the OH-6 “Loach” light recon along with the strong AH-1G “Cobra” attack helicopter.
TRADITIONAL ARMY VS. GUERILLA CAUSES
Play as both Vietnamese resistance fighters and the United States Military. Rising Storm 2: Vietnam allows players to manage both guerrilla forces of Northern Vietnam and Marines Corps or even the militarized and the U.S. Army – the NVA as well as the Viet Cong.
2 NEW GAME MODES
Game types include the new Supremacy mode, Red Orchestra’s basic territory control mode, for large scale combat including planes, VC tunnels and more, along with the new smaller Skirmish mode and maps created for 16 or less players. These new smaller maps are created to be considered a more competitive, squad based knowledge that reveal the low-stage; conflicts that Vietnam is famous for.
Each place faithfully recreates the conflict of the Vietnam experience and aims to pull players directly to actual life into the battle using its extreme reliability. Maps should include the renowned woods of Vietnam, but may also include challenges that happened in a whole lot more authentic locations, Ricefields, Farms and US Firebases, on rolling hills, in towns. They will give lots of opportunity for flanking attacks and jungle ambushes commensurate with the Vietnam location.
30+ REAL WEAPONS
Weapons also provide an extensive selection of performance with in-sport benefits, attachable bayonets, including variable stocks, as well as a new and advanced recoil technique which builds on the already incredible gun handling that the Red Orchestra sequence is famous for.
COMMAND YOUR TEAM TO VICTORY
Dramatically superior communication and squad methods that will help you group up and assist team-mates and your pals.
Rising Storm 2: Vietnam’s focus is going to be player skill and balance. We will not be locking material like new armaments behind a ranking or experience program, enhanced participant qualities or gun upgrades. We should put the various tools to achieve every player’s hands.
PERSONALIZE YOUR UNIFORM
Rising Storm 2: Vietnam allows participants to customize their player characters with equipment variants and extra uniform acquired because they play. These should include glasses, apparel, tattoos, new headgear and much more.
Type: Strategy, Action, Indie, Massively Multiplayer, Simulation
Developer: Tripwire Interactive, Antimatter Games
Publisher: Tripwire Interactive
Release Date 2017
Additional Notes: TBA