Rising Storm 2 Vietnam is the sequel to Computer Gamer’s 2013 ‘Multiplayer Sport of the Year’, posted by Tripwire Interactive and manufactured by Antimatter Activities, the exact same team that created the award winning modern uneven gameplay of the initial Rising Storm. For the first time, the Red Orchestra series’ reliable visceral first-person and gunplay action is visiting an era of automatic weapons, man-portable grenade launchers and much more modern weapons systems. Rising Storm 2 Vietnam casts players into a challenging, authentic recreation of the Vietnam War.
Rising Storm 2 Vietnam is an amazing looking new game that takes the gritty and brutal first person combat of the popular Red Orchestra line and conveys it into the Vietnam conflict – which creates some unique asymmetrical gameplay elements while the heavily armed US Forces face off from the guerrilla tactics of the Vietnamese. In most war games the edges are pretty similar, virtually only utilizing the same weaponry and cars with different skins. Not so in Rising Storm 2 Vietnam, since it effectively recreates the rivalry within the Vietnam war when guerrilla tactics and ambushes stood toe to toe with all the total might of the US Armed Forces. In addition to offering the traditional and intense way of rivalry the Red Orchestra line is famous for, Rising Storm 2 Vietnam will feature large degree 64-player fights, returns for joining up with friends, Steam Workshop help and new game modes suited to small-scale or large-scale combat. Rising Storm 2 Vietnam can be an attractive possibility, offering real, visceral battle which will require some different methods depending on what area of the war you’re on. So if you’d prefer to be in there first, sign up for the apocalypse!
RIDE OF THE VALKYRIES
Participants on the US team will have the ability to pilot 3 different planes – the UH-1H “Huey” move, the OH-6 “Loach” light recon as well as the effective AH-1G “Cobra” attack helicopter.
TRADITIONAL ARMY VS. GUERILLA CAUSES
Play as both Vietnamese resistance fighters and the United States Military. Rising Storm 2: Vietnam allows people to control often the U.S. Army and Marines Corps or perhaps the militarized and guerrilla forces of Northern Vietnam – the NVA and the Viet Cong.
Game types include the classic property control mode, the brand new Supremacy mode of Red Band, for largescale battle including VC channels helicopters and more, along with the newest smaller Skirmish mode and maps made for less or 16 people. These new smaller maps are designed to be a more aggressive, squad-based expertise that reveal the reduced-level; issues that Vietnam is famous for.
Each place aims to draw players directly into the war with its extreme reliability to actual life and recreates the clash of the Vietnam experience. Maps will include the renowned woods of Vietnam, but will even address fights that happened in people Firebases, Ricefields, Farms and a whole lot more traditional locations, on rolling hills, in cities. They’ll provide lots of chance for marketplace ambushes and flanking attacks commensurate with the Vietnam environment.
30+ REAL TOOLS
Guns even have a broad array of efficiency with in-game implications, attachable bayonets, including variable stocks, plus a new and advanced recoil technique which builds around the already incredible tool handling the Red Orchestra collection is famous for.
Significantly increased squad and communication resources to help you group up and assist team-mates and your friends.
Rising Storm 2: Vietnam’s emphasis is going to be stability and player skill. We won’t be locking information like weapon upgrades, improved player traits or new armaments behind a ranking or experience program. You want to fit the equipment to succeed in every player’s hands.
PERSONALIZE YOUR UNIFORM
Rising Storm 2: Vietnam enables players to modify their player characters with equipment variations and extra uniform received as they play. These includes tattoos, clothing, new headgear, glasses and more.
Type: Action, Indie, Massively Multiplayer, Simulation, Strategy
Developer: Tripwire Interactive, Antimatter Games
Publisher: Tripwire Interactive
Release Date: Early 2017
Network: Broadband Internet connection
Additional Notes: TBA