Rising Storm 2 Vietnam may be the sequel to Computer Gamer’s 2013 ‘Multiplayer Sport of the Year’, published by Tripwire Interactive and developed by Antimatter Games, the exact same team that made the award-winning innovative uneven gameplay of the original Rising Storm. For your first time, the traditional visceral first-person and gunplay action of the Red Orchestra collection is arriving at an era of automatic rifles, manportable grenade launchers and more modern weapons systems.
In most war games the factors are very similar, virtually just utilizing the same weaponry and vehicles with different skins. Not in Rising Storm 2 Vietnam, because it effectively recreates the combat inside the Vietnam war when ambushes and guerrilla tactics stood toe using the full might of the US Military to toe. Along with presenting the traditional and challenging approach to warfare the Red Orchestra sequence is known for, Rising Storm 2 Vietnam will feature large size 64 player battles, incentives for teaming up with friends, Steam Workshop help and new game modes suited to small-scale or large scale battle. Rising Storm 2 Vietnam can be an attractive prospect, offering traditional, visceral battle which will need some very different strategies depending on what part of the war you’re on. Sign up for the apocalypse now if you’d prefer to enter there first!
RIDE OF THE VALKYRIES
Players around the US team will be able to pilot 3 different planes – the UH-1H “Huey” transfer, the OH6 “Loach” light recon along with the effective AH-1G “Cobra” attack helicopter.
MAINSTREAM ARMY VS. GUERILLA CAUSES
Play as both the United States Military and Vietnamese resistance fighters. Rising Storm 2: Vietnam allows participants to control both perhaps the militarized or Marines Corps and the U.S. Army and guerrilla forces of North Vietnam – the NVA as well as the Viet Cong.
2 NEW GAME MODES
Game types include Red Band’s classic place control mode, the new Supremacy mode, for largescale battle including VC channels, helicopters and more, as well as the new smaller Skirmish mode and maps created for less or 16 people. These new smaller routes are made to be a more competitive, squad-based knowledge that reveal the reduced-stage; fights that Vietnam is famous for.
Each guide aims to pull players directly to real life into the war using its intense credibility and recreates the clash of the Vietnam experience. Maps will include the popular jungles of Vietnam, but will also address fights that occurred in a whole lot more traditional locations, Ricefields, Plantations and US Firebases, on rolling hills, in towns. Commensurate with the Vietnam setting, they will provide loads of chance for flanking attacks and marketplace ambushes.
30+ REAL TOOLS
Weapons also have a wide array of performance with-in-sport effects, attachable bayonets, including flexible shares, as well as a new and advanced recoil system which builds about the already phenomenal tool handling the Red Orchestra series is famous for.
COMMAND YOUR TEAM TO VICTORY
Significantly improved communication and group resources to help you class up and work with team-mates and your friends.
FAIRPLAY & COSMETIC UPGRADES
Rising Storm 2: Vietnam’s emphasis is going to be balance and player skill. We won’t be securing material like improved player characteristics gun upgrades or new armaments behind a list or experience system. We want to set the various tools to achieve each player’s hands.
PERSONALIZE YOUR UNIFORM
Rising Storm 2: Vietnam enables players to customize their player characters with additional standard and equipment variations received while they play. These will include more, clothing, tattoos, glasses and new headgear.
Genre: Strategy, Action, Indie, Massively Multiplayer, Simulation
Developer: Tripwire Interactive, Antimatter Games
Publisher: Tripwire Interactive
Release Date: Early 2017
Additional Notes: TBA